PHYSICAL EDUCATION - ACTIVITY 2






Objectives
Key Competences
Learning
Standards
Assessment
Criteria
To review the vocabulary related to bones.
To activate previous knowledge about the body.
LC
LLC
CAC
IEC
SCC
The student completes the skeleton game.
The student knows how to deal with collaborative tasks.
The student plays fairly followings the rules.
The student knows the vocabulary previously reviewed.
The student enjoys of group work.
The student plays fairly.
Contents
Bones (skull, spine, femur, tibia, fibula, radius, ulna, humerus, ribs, clavicle, sternum)
Muscles (Traps, deltoids, pectorals, biceps, triceps, abdominals, gluteus, quadriceps, biceps femoral, calf muscle)
Joints: (Neck, shoulder, elbow, wrist, hip, knee, ankle)

Cross Curricular
Elements
Healthy habits, locomotor system.



The skeleton
In this game students review the content about muscles, bones and joints that they have learnt in previous activities.
This is a TPR game because students must run, throw, dodge, remember, think and decide. 
They get in groups of six. Group number one is in charge of completing the skeleton while group number two is trying to impede it.
Team number one must be out of the rectangle one behind the other.
Team number two must be out of the rectangle, they decide their own position and they have a foam ball.
There is a big rectangle drawn on the floor (10 x 6 meters).
There are nine labels (three have a muscle written in it, three a bone and three a joint) spread inside the rectangle and face down on the floor.
There is a skeleton that they have drawn in another activity, in the middle of the rectangle.
Aim of the game: to complete the skeleton with all the muscles, bones and joints placed in the correct place.
How to play: the first member of the team number one gets into the rectangle, takes a label and try to put it in the correct place of the skeleton, without being hit by the ball. If this player is hit, he has to put the label face down on the floor and goes out the rectangle. In this moment the second player gets into the rectangle and carries on with the task.
Team number two has a ball and they can pass it or throw it trying to hit the player who is in. They cannot get inside the circle.
They have five minutes to complete the task. After that, they swap roles.
We give one point for each label well placed and ten extra points if they complete the skeleton.
The teacher will check the game and provides feed-back to the pupils.

 Procedure:

Analyse
Students are explained what the activity consists of. Team number one has to decide the order each participant will have in the development of the game and their strategy. Team number two has to decide their position and their strategy.
Add
Learners begin doing the task, in turns they take a label, and try to place in the skeleton without being hit by the ball. The game finishes either when they finish the task or when the time is over (five minutes).
Apply
 We will correct the task and provide feedback about how they have played.  We will use self-assessment using questions like: have you played in a team? Have you used a good strategy? Or how can you improve your performance?
Then, we change a little bit the rules. We provide nine blank labels and they have to decide which muscles, bones and joints and write them down in order to make it more difficult for the other team to complete the task. After that, we play again with the rules. 

















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